Part 4: Cycling & Mauville City

Defeat Wally, get your Bicycle, and challenge Wattson at the Mauville Gym.

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Things To Do Before the Gym

Mauville Gym

Gym Leader Wattson specializes in Electric-type Pokémon. Ground-type attacks are highly recommended here since Electric deals no damage to Ground and Ground moves deal double damage to Electric.

Gym Puzzle: Electric Gates & Switches

What is the puzzle: The gym has blue and yellow electrical barriers blocking the paths. Stepping on colored buttons changes which gates are active.

How to solve: 1. Step on the first yellow switch on the left to turn off the first barrier.
2. Go right and step on the blue switch in the center.
3. Walk up, head left, and step on the northern yellow switch.
4. Walk to the right and step on the blue switch nearby to open the final path to Wattson.

Trainer Pokémon (Lv) Type Strong Against Weak Against (2x/4x) Less Effective (0.5x/0.25x/0x)
Battle Girl Vivian Medicham (Lv. 17) Fighting/Psychic Normal, Fighting, Dark, Rock, Steel Flying 2x, Ghost 2x Fighting 0.5x, Rock 0.5x
Guitarist Kirk Magnemite (Lv. 17) Electric/Steel Flying, Water, Normal, Poison (Immune) Ground 4x, Fire 2x, Fighting 2x Poison 0x, Flying 0.25x, Steel 0.25x, Normal 0.5x, Rock 0.5x, Bug 0.5x, Grass 0.5x, Psychic 0.5x, Ice 0.5x, Dragon 0.5x
Voltorb (Lv. 17) Electric Flying, Water Ground 2x Electric 0.5x, Flying 0.5x, Steel 0.5x
Youngster Ben Zigzagoon (Lv. 17) Normal Ghost (Immune) Fighting 2x Ghost 0x
Bug Maniac Angelo Illumise (Lv. 17) Bug Grass, Fighting, Ground Fire 2x, Flying 2x, Rock 2x Grass 0.5x, Fighting 0.5x, Ground 0.5x
Volbeat (Lv. 17) Bug Grass, Fighting, Ground Fire 2x, Flying 2x, Rock 2x Grass 0.5x, Fighting 0.5x, Ground 0.5x

Leader Wattson's Pokémon Matchups & Counters

Pokémon (Level) Type Strong Against Weak Against (2x/4x) Less Effective (0.5x/0.25x/0x) Top Recommended Counters
Voltorb (Lv. 20) Electric Water, Flying Ground 2x Electric 0.5x, Flying 0.5x, Steel 0.5x Marshtomp, Geodude, Makuhita
Electrike (Lv. 20) Electric Water, Flying Ground 2x Electric 0.5x, Flying 0.5x, Steel 0.5x Marshtomp, Geodude, Makuhita
Magneton (Lv. 22) Electric/Steel Water, Flying, Ice, Rock, Fairy Ground 4x, Fire 2x, Fighting 2x Poison 0x, Flying 0.25x, Steel 0.25x, Normal 0.5x, Rock 0.5x, Bug 0.5x, Grass 0.5x, Psychic 0.5x, Ice 0.5x, Dragon 0.5x Marshtomp, Combusken, Geodude, Hariyama
Manectric (Lv. 24) Electric Water, Flying Ground 2x Electric 0.5x, Flying 0.5x, Steel 0.5x Marshtomp, Geodude, Lairon
Top Pokémon to have for this Gym:
  • Marshtomp: The absolute best counter. Its Ground/Water typing makes it immune to all Electric attacks, and Mud Shot deals massive damage.
  • Geodude/Graveler: Immune to Electric, high Defense against Wattson's normal attacks.
  • Numel: Found on Route 112/Fiery Path. Its Ground/Fire type provides immunity to Electric and deals 4x damage to Magneton.
Rewards: The Dynamo Badge (Allows Rock Smash outside of battle) and TM34 (Shock Wave).