GOTY WINNER 2019
The Game Awards 2019 • 6th Annual Ceremony

Sekiro: Shadows Die Twice

FromSoftware’s action masterpiece abandoned traditional stamina management in favor of a blistering sword-clashing deflection system, soaring shinobi verticality, and unmatched rhythmic boss encounters.

FromSoftware Activision March 22, 2019 PC, PlayStation 4, Xbox One Metascore: 90/100

The Ceremony & Hosting Details

Ceremony Event
The Game Awards 2019
Host & Creator
Geoff Keighley
Ceremony Date
December 12, 2019
Venue Location
Microsoft Theater, Los Angeles, California
GOTY Presenter
Vin Diesel & Michelle Rodriguez (Fast & Furious)
Accepting On Stage
Hidetaka Miyazaki and the FromSoftware team

Why Sekiro: Shadows Die Twice Won Game of the Year

Sekiro: Shadows Die Twice took home the prestigious Game of the Year award in 2019 by delivering the sharpest, most exhilarating melee combat system ever coded. Rather than relying on character leveling or summon assistance, Sekiro demanded that the player personally master the martial arts of the Wolf.

1. The Revolutionary Deflection & Posture Combat System

Sekiro replaced the passive dodge-rolling of previous Dark Souls titles with aggressive, front-foot sword clashing. By deflecting enemy attacks at the exact split-second of impact, players broke enemy "Posture" to execute lethal Shinobi Deathblows. Combat became a tense, rhythmic dance of steel.

2. Shinobi Prosthetic & Vertical Agility

The Grappling Hook granted vertical freedom previously unseen in FromSoftware games, allowing players to leap across Sengoku-era rooftops, ambush enemies from towering pine branches, and switch seamlessly between stealth assassinations and intense duels.

3. Legendary Boss Fights (Isshin, Genichiro, Guardian Ape)

Boss encounters in Sekiro are revered as the pinnacle of skill testing in gaming. Duels like Genichiro on top of Ashina Castle, the shocking second phase of the Guardian Ape, and the climatic showdown with Isshin, the Sword Saint remain timeless testaments to master-level encounter design.

2019 Game of the Year Nominees

A fiercely competitive year highlighting paranormal shooters, cinematic strand-type adventures, and fighting brawlers.

GOTY Winner

Sekiro: Shadows Die Twice

FromSoftware / Activision

The definitive ninja action title celebrated for unmatched sword-clashing combat rhythm and Sengoku mythos.

Nominee

Control

Remedy Entertainment / 505 Games

A brutalist architecture supernatural thriller featuring Jesse Faden, telekinetic combat, and the Oldest House.

Nominee

Death Stranding

Kojima Productions / Sony Interactive Ent.

Hideo Kojima’s genre-defying journey of reconnecting a fractured America with asynchronous multiplayer bridges.

Nominee

Resident Evil 2 Remake

Capcom

A gold standard remake of the Raccoon City police station nightmare, powered by Capcom's state-of-the-art RE Engine.

Nominee

Super Smash Bros. Ultimate

Bandai Namco / Sora Ltd. / Nintendo

The ultimate crossover celebration uniting every fighter in gaming history under Masahiro Sakurai's direction.

Nominee

The Outer Worlds

Obsidian Entertainment / Private Division

A witty corporate sci-fi RPG with snappy dialogue trees, companion dynamics, and Halcyon colony exploration.

Sekiro Awards at TGA 2019

Sekiro took home the most prestigious hardware of the evening:

Game of the Year Best Action / Adventure Game