All Combat Arts & Ninjutsu Guide

Locations, How to Unlock, Spirit Emblem Costs, and Pros & Cons Breakdown for Every Technique

In Sekiro: Shadows Die Twice, Combat Arts are special equipped sword techniques, while Ninjutsu Techniques are powerful follow-up moves executed after backstab Deathblows. Master every art with this complete guide!

1. All Combat Arts (By Skill Tree & Source)

Shinobi Arts Tree

Whirlwind Slash Cost: 0 Emblems

When & Where: Early Game — Unlocked in the Shinobi Arts Skill Tree (given by Sculptor at Dilapidated Temple after earning 1st Skill Point).

How to Get: Spend 1 Skill Point in Shinobi Arts tree.

Best Used For: Group crowd control; deals chip damage through enemy blocks.

Pros

Free (0 Emblems); fast 360-degree double spin; deals chip vitality damage through guard.

Cons

Low posture damage against heavy bosses; leaves back exposed if surrounded.

Nightjar Slash & Nightjar Slash Reversal Cost: 0 Emblems

When & Where: Unlocked in Shinobi Arts Skill Tree.

How to Get: Spend 2 Skill Points (Nightjar Slash) / 3 Skill Points (Reversal upgrade).

Best Used For: Closing distance rapidly or leaping backward after striking.

Pros

0 Spirit Emblem cost; excellent gap-closer to punish retreating enemies; Reversal allows hit-and-run tactics.

Cons

Low posture damage; easily parried by deflecting bosses.

Shadowrush & Shadowfall Cost: 2 Emblems

When & Where: Late Shinobi Arts Tree.

How to Get: Spend 6 Skill Points for Shadowrush (Secret Technique). Spend 9 Skill Points in Mushin Tree for Shadowfall upgrade.

Best Used For: Piercing heavy thrust attack that vaults Wolf into the air for follow-up plunge attacks.

Pros

Un-blockable long-range thrust; vaults Wolf into air to avoid ground sweeps; massive posture damage.

Cons

Can be Mikiri Countered by Shinobi bosses (like Great Shinobi Owl!); costs 2 Emblems.

Ashina Arts Tree

Ichimonji & Ichimonji: Double Cost: 0 Emblems

When & Where: Early to Mid Game — Ashina Arts Skill Tree (Given by Tengu of Ashina past Gyoubu arena after "Rat" hunt quest).

How to Get: Spend 2 Skill Points (Ichimonji) / 3 Skill Points (Ichimonji: Double).

Best Used For: Heavy overhead strike that deals huge posture damage AND instantly recovers your own posture!

Pros

0 Spirit Emblems; single best posture recovery tool in game; massive posture damage on enemies; interrupts enemy wind-ups.

Cons

Slow overhead charging animation; requires sidestep or stun opening to land safely.

Ashina Cross Cost: 2 Emblems

When & Where: Late Ashina Arts Tree.

How to Get: Spend 5 Skill Points (Ashina Arts Secret Technique).

Best Used For: Lightning-fast double-sheath iaijutsu strike for burst vitality damage.

Pros

Ultra-fast double slash; deals high vitality damage through guard; stylish quick-draw execution.

Cons

Requires holding sheath stance; costs 2 Emblems; high skill point investment.

Temple Arts Tree

Praying Strikes & Exorcism Cost: 0 Emblems

When & Where: Mid Game — Temple Arts Skill Tree (Esoteric Text found in small shrine near Main Hall in Senpou Temple).

How to Get: Spend 2 Skill Points (Praying Strikes) / 3 Skill Points (Exorcism).

Best Used For: Unarmed elbow and shoulder strikes that prevent enemy counter-attacks.

Pros

0 Emblems; instant wind-up; prevents enemies from deflecting back; safe posture pressure.

Cons

Deals almost zero vitality damage; short melee range.

Senpou Leaping Kicks & High Monk Cost: 0 Emblems

When & Where: Late Temple Arts Tree.

How to Get: Spend 3 Skill Points (Leaping Kicks) / 4 Skill Points (High Monk).

Best Used For: The ultimate counter against enemy perilous sweep attacks!

Pros

0 Emblems; deal colossal posture damage when jumping over perilous sweeps; continuous kick combo.

Cons

Sub-optimal if used on grounded non-sweeping enemies.

Quest, Vendor & Boss Drops

Mortal Draw & Empowered Mortal Draw Cost: 3 Emblems

When & Where: Mid Game — Senpou Temple Inner Sanctum.

How to Get: Automatically unlocked upon drawing the Mortal Blade from the Divine Child (Requires defeating Genichiro Ashina and Screen Monkeys). Upgrade in Mushin tree.

Best Used For: Massive un-blockable dark slash dealing huge vitality and posture damage to all enemies and bosses (even works with 0 Spirit Emblems!).

Pros

Highest vitality & posture damage in the entire game; pierces guards completely; usable even when out of Spirit Emblems.

Cons

High 3 Emblem cost; long charging animation; leaves Wolf immobile during swing.

Floating Passage & Spiral Cloud Passage Cost: 0 / 5 Emblems

When & Where: Hirata Estate / Fountainhead Palace Pot Nobles.

How to Get: Buy Floating Passage text from Pot Noble Harunaga for 5 Carp Scales. Buy Spiral Cloud Passage text from Pot Noble Koremori for 9 Carp Scales.

Best Used For: Rapid 5-slash flurry that deals continuous chip damage through enemy guard.

Pros

Floating Passage costs 0 Emblems; continuous pressure combo; deals guaranteed chip damage.

Cons

Easily deflected by late-game boss masters; Spiral Cloud costs 9 Carp Scales + 5 Emblems.

Dragon Flash Cost: 2 Emblems

When & Where: Endgame — Final Boss Reward.

How to Get: Automatically awarded upon defeating Sword Saint Isshin in Ashina Reservoir field.

Best Used For: High-speed long-range vacuum shockwave blade beam.

Pros

Extreme range blade beam; massive vitality damage; charges up for secondary shockwave burst.

Cons

Requires complete game completion; 2 Emblem cost; long charge-up.

One Mind Cost: 3 Emblems

When & Where: Shura Ending Boss Reward.

How to Get: Automatically awarded upon defeating Isshin Ashina on Ashina Castle rooftop (Shura ending).

Best Used For: Rapid iaijutsu sheath slash followed by a storm of invisible blade cuts.

Pros

Immense multi-hit blade storm; stuns bosses in place; huge posture buildup.

Cons

Exclusive to Shura ending; costs 3 Emblems; long sheath animation.

2. All 3 Ninjutsu Techniques

1. Bloodsmoke Ninjutsu Cost: 6 Emblems

When & Where: Mid Game — Ashina Castle Top Floor.

How to Get: Automatically awarded upon defeating Genichiro Ashina (3 phases) on Ashina Castle rooftop.

How to Trigger: Execute a backstab Deathblow, then press R1 / RB / Attack again.

Best Used For: Creates a massive cloud of blood fog that blinds all surrounding enemies, enabling instant chain stealth Deathblows in group fights.

Pros

Instantly resets stealth mid-combat; allows backstabbing multiple tough guards in seconds; huge area radius.

Cons

High 6 Emblem cost; requires an initial backstab Deathblow setup.

2. Puppeteer Ninjutsu Cost: 5 Emblems

When & Where: Mid Game — Senpou Temple (Halls of Illusion).

How to Get: Automatically awarded upon defeating the Folding Screen Monkeys (Requires Genichiro defeat to ring bell!).

How to Trigger: Execute a backstab Deathblow, then press R1 / RB / Attack again.

Best Used For: Mind-controlling enemies to turn them into temporary allies who fight for you (Mandatory for Senpou kite crank & Sunken Valley cave serpent monkey!).

Pros

Turns strong mob enemies into distraction tanks; required for Great Serpent plunge quest; lasts 45 seconds.

Cons

Costs 5 Emblems; mind-controlled ally can accidentally block your path.

3. Bestowal Ninjutsu Cost: 7 Emblems

When & Where: Mid to Late Game — Ashina Depths (Poison Pool Burrow).

How to Get: Automatically awarded upon defeating the Headless Ape & Brown Mate duo in Ashina Depths.

How to Trigger: Execute a backstab Deathblow, then press R1 / RB / Attack again.

Best Used For: Coats Kusabimaru in blood, drastically extending your sword's strike range and dealing extra vitality/posture damage for 30 seconds.

Pros

Doubles katana strike reach; pierces guard with bonus blood damage; lasts 30 seconds across all sword attacks.

Cons

Highest emblem cost (7 Emblems); requires initial backstab setup.

Master Summary Table

Technique Type Unlock Source Emblem Cost Top Pro Top Con
Ichimonji: DoubleCombat ArtAshina Arts Tree (Tengu Quest)0Recovers own posture while crushing enemySlow charging wind-up
Mortal DrawCombat ArtInner Sanctum (Mortal Blade)3Highest damage in game; usable at 0 Emblems3 Emblem cost & immobile swing
High MonkCombat ArtTemple Arts Tree0Melts posture on perilous sweep jumpsLow utility on non-sweep moves
Whirlwind SlashCombat ArtShinobi Arts Tree0Fast 360-degree double chip spinLow posture damage vs bosses
BloodsmokeNinjutsuGenichiro Ashina Boss Drop6Blinds groups for chain stealth kills6 Emblem cost
PuppeteerNinjutsuScreen Monkeys Boss Drop5Mind-controls enemies into ally tanks5 Emblem cost
BestowalNinjutsuHeadless Ape Duo Boss Drop7Doubles sword reach & blood damage7 Emblem cost
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